Architecture and Film, Part 3 | The Best of Both Worlds
This course reviews the seductive correspondence between cinema and architecture. Over the last four decades, the film-architecture analogy and startling technological advances, mostly deriving from computer science, have blurred the distinction between cinema and architecture. Collectively, this tends to obscure the most important aspect, which is architecture’s impact on the dual aims of cinema, e.g. narrative and technology. Part III reviews cinematic use of architectural precedents and typologies in crafting distinctive film-grammars in support of narrative and characterization for extended narratives. The “Architecture and Film” course series more closely examines the frequent role of the built environment in creatively reinforcing or subverting expectations of the audience about cinematic narratives (2.0 hour course).